Wednesday, August 11, 2010

Episode 8: Moving Forward

The night passes uneventfully. Each member of the party getting a surprisingly good
night's sleep for having spent the night in a, until recently, kobolds lair.

The party rises just as dawn breaks the horizon.

The smell of sweet dew permeates the air, and the fresh, crisp leaves from the nearby
forest color the air with a pleasant flavor.

Ehud yawns, stretching, "Nothing like being outside, sleeping on rocks and roots,
with Varro snorring, half-man whimpering, and Wilich talking and turning in his sleep
with his pointy elbows. Makes me miss home." Ehud scratches himself.

The panther yawns and stretches its paws, showing his claws. He looks around him and
jumps straight into the waterfall for a quick bath. After that, he goes to where the
otheres sleep and starts shaking off water, splashing the rest of the party. “Time to
wake up guys!”

Brann yawns and stretches as he rises from the padding of his bedroll. He takes a
quick look around to check that everything and everyone appears to be in order before
moving off to a sheltered spot to begin his morning prayers to Moradin.

Varro wakes, disappointed that he still hasn't reconnected with his helm but eager to
get to Winterhaven, gathers his gear and prepares himself for the trip. Sticking his
head inside the northern cave entrance to the lair he yells "Wakey, wakey, Time we be
getting ta Winterhaven, breakfast be a callin!"

He waits about 10-15 minutes then if all is not gathered outside the lair he yells
again.
Impatient to get on the road and get business attended to in town.

Wilam woke with terrible cramps and knots in his muscles. The floating disk he slept
on was sturdy and kept him clean, but it was hardly a comfortable experience.
Although he hated manipulating magic in futile manners, he gave in and used a
summoned mage hand to give himself a massage. After a few minutes of stretching and
pacing, he was ready to face the day. While the others prepared, he flipped through
the pages of his spellbook and reviewed one of his powerful spells on lightning orbs.
He practiced by arcing small charges between his fingers and rolling a small orb of
pure electricity in his palm.

Satisfied with his practice, he sauntered outside and met up with Varro. "This disk
is quite sturdy. If you would like to lighten your load, it will hold at least 400
pounds of equipment and loot."

"I not be needin ta be lightenin anyting, I be just fine wit me load. Besides ya
might be usin dat fer yourself ya not be wantin ta get ya feet dirty on da way back
ta town. *belly laugh* How did ya ya sleep? *sniff sniff* ya startin ta smell a bit
like a critter. *belly laugh* “

Damn sissy finger-wagglers.

"Lets get ta going" Varro starts walking towards Winterhaven.

Bah ask me ta lighten me load, probable wants to vanish da treasure off ta some
finger-waggler place.

"Very well. It shall follow us to Winterhaven unburdened."

Belimir went hunting after he woke up the rest of the party. The hunt wasn`t much,
again another rabbit. As he was going towards the rest of the party, he heard the
conversation between Wilam and Varro. So the disk is going with us the whole way?
Suddenly an image of royal cats Vid used to speak about came to his mind.
Hmmmmmmm........With his breakfast in his mouth, in an easy step, the panther jumps
on the floating disk, testing the surface to see if it will hold him and then slumps
with a thud on it, roaring with pleasure and excitement, a smug smile shining on his
face. You may proceed. I`m a royal cat! If only Vid could see me.
He then starts eating his breakfast.

Wilam doesn't seem to mind the cat's behavior.

The cat winks at Wilam, pleased and grateful that the wizard gave him a new toy.

"ta maybe da half-pint can ride on it, give him a better view den lookin at yer
behind da whole way. *Belly Laugh* dat way he can pout over him armor abit more.
*belly laugh*"

"Speakin ov unburdenin, how about ya be tellin me about dis feller or felleress dat
be der in Winterhaven dat has da interest in dis keep?"

Wilam is contemplative in his answer, choosing his words carefully.
"Francis and I were approached by a priestess who was suspicious of cultist activity
in the area. She seemed to have reasons to believe the keep was acting as a ... point
of interest among the cultists. I don't know the source of her information, but it
seems to be confirmed by Irontooth's note."

"Well, I not be havin any contract ta be doin anyting about no cultist ... we bein
paid ta jus map da keep fer dis feller in Fallcrest. I recken dat dos cultist be
movin on eventually and den we can do our mappin."

"Quite right. But you are under contract with Francis and I to help us with our
business at the keep. We've performed our half of the bargain yesterday." Wilam
looked down at the dwarf through his squinting eyes. "And I don't suspect you'll want
to map a keep that's been infested by the minions of the Prince of Demons."

"True nuf ... I not be argueing dat, and ya did dat might nicely like. I not be
knowin nuttin about no Prince ov any demons. Maybe we best be talkin ta dat priestess
felleress dat ya be talkin about."

Wilam glances nervously from left to right before speaking, "Orcus. Surely you've at
least heard myths of his exploits."

"Oh Orcus, Why da hell didn't ya be saying so?" Varro says a bit louder then Wilam is
comfortable with.

"You know not the powers you taunt, dwarf," Wilam warns sternly. "Such words are not
to be used in jest."

"Anyhow, all clues indicate a cult is working to open a portal to the demon prince's
plane. If such a thing were to occur, I can assure you a map would be the least of
your troubles."

"Well, I not be knowin about no jests, but dat udder ting ya be speakin about, ...
well ,,, dat not be soundin too good, but ... demons? ... ya be thinkin we be able ta
do anyting about any demons?

I be reckin dat we be needin ta be talkin to dat felleress dat ya be mentionin
earlier. Maybe if dat be da case den she be uppin' our pay a bit. Dat sounds a bit
might more risky den mappin, and a bit more dangerous den a lair of critters." Varro
nudges Wilam with his elbow "ya recken?"

"Who says anyone's getting paid?" Wilam's lips curl with a mischevious smile. "The
gods have mercy on your soul if you plan to extort the temple."

"We not be talkin about mercy or any soul, we be talkin about life threatin cultist
of demon something or anudder, and I not be doin any ov dat wit out gettin paid!"

"You are getting paid. You made nearly 500g yesterday and we haven't even sold the
loot you've collected. How much are you getting paid for your map? I doubt if you're
doing that for free."

"It be silly ta go off and be doin sumting dat not be fer yer self wit out bein paid
fer it, wut da hell be da point ov dat, I guess next ya be willin ta be diggin a
ditch fer somebody and just do it fer kicks, Hell ya we be gettin paid fer da mappin
job, dat is why it be called a job, ya loony bugger. I be reckenin dat dat dis
"church" be payin ya fer ya investigation, too. Now aren't dey?" Varro looks to
Francis for the answer as he suspects Wilam will lie to him.

Bloody hell, what dis damn finger-waggler expect to do just go around doin tings out
of charity, charity don't buy my supper and it not be buying any new gear, what da
hell be wrong wit dis bugger?

The white panther just yawns. This talk is boring. He continues to eat the rabbit,
making a mess on the floating disk. On with the journey!

Francis rises up from his makeshift bed, having listened to the conversation between
Wilam and Varro. "The priestess is currently unavailable. We won't be able to
communicate with her until we've secured the keep."
He wipes the sleep from his eyes and scratches his head. "Unpaid work may strike you
as silly but you must recognize that it is equally silly to hand yourself off to
excessive danger simply for the chance at material goods that do not follow you in
the afterlife."

"Bah ... ya fancy speaking half-pint ... Just answer da damn question. Are ya getting
paid by da damn church, or arn't ya.?" Varro presses the lil halfling warrior.

By the church? Maybe. Though it could be from Marla's personal savings, if
priestesses are allowed such things these days.

Seeing how the halfling seems to be struggling with the answer, "It not be dat hard
ov a question, half-pint, was you or ya friend ere every offered any coin ta perform
ya investigation ov da keep? It not like I be askin ya such a damn hard ting."

"If you must know, we have been promised a reasonable stipend for ensuring there are
no death cultists in the area. Do you ask because you'd like to discuss a reasonable
share or are you simply prying for the sake of it, much like a bored child with a
crowbar?"

"I be askin ta prove me point, Ya can keep da coin ya was offered ta do ya
investigation, I just want ta prove me point dat ol' Wilam ere be doin it fer da coin
as well, dat be all. Ya all be guardin dat coin like a greedy feller, arn't ya. Jus
goes ta prove me point dat ya both be doin it out of greed not out of charity *Belly
Laugh* ... oh but speaking of which have I had a chance ta show ya my crowbar?" Varro
pulls out a nice new and shiny crowbar from his pack.

"It seems that you denied the offer for a fair share to strengthen your argument that
Wilam and I are greedy. You have thus acted in spite of your economic self
interest."

"Na I jus reckin dat wut ya was offered was bearly enuf fer da two of yous, and dat
be why ya be guardin it so closely. I jus be wantin ta discuss things wit ya contact
wit da church ta renegotiate da deal." sliding the crowbar back into his pack since no
one seems impressed by it.

"Varro, would you have been interested in attacking the kobolds yesterday if you knew
there was not a coin to be found?"


"DAMN SKIPPY... Dos Bastard Dung suckers Killed me dragon!"

"Then you should have no trouble understanding why I would want to purge a cult of
the Prince of Demons.”

"Did dey kill yer dragon?"
Wilam cracks a smile, "No. They haven't killed any of my friends... yet. But if that
is a foreseable outcome of their existence, I find it a worthy cause to exterminate
them."

"Well Worthy or not, ya wouldn't be stickin ya neck out so fer, if someone wouldn't
be payin ya some major coin. Dedication to wut be right is all great but dedication
only modivates ya so fer, dat wut I be sayin. So I be perposin dat we gos talkin ta
your felleress from da supposed church and let em know whut we be findin already and
maybe renegotiate fer da amout of danger dat we be facin and make dis lil venture
worth all dat trouble it be likely ta be causin.”

The panther snorts at the discussion.
This dwarf is boring. He is stuborn and can`t really prove a point.........Is this
thing moving? “HELLOOOO........I`m riding a floating disk!”

"Havin fun Kitty?"

Varro grabs the edge of the disk and spins it like a merri-go-round. *Belly Laugh*

Heeeeeeey. This is great. Of course I`m having fun! I`m the King of Cats!”

"Orcus lovers, eh?" Ehud thinks a bit. "Yeah, I've run into some of that kind before
in the gangs. They squirm and scream an awful lot when they go. Guess their god don't
like failure so much." Ehud smiles, fondly remembering killing Orcus devoted gang
members.

Varro continues to spin the disk faster and faster. Amusing himself and appears to be
amusing the cat as well.

The conversation is light and frequent as the party moves on their way back towards
Winterhaven.
It is near late morning as the gates come insight. Late morning and the gates seem to
be shut.

More than the usual number of guards are patrolling the top of the wall.

Varro immediately senses that something is a bit amiss. He hollers to the guards on
the walls. "Whut be da ruckus, Martin, Bart? Anyting we can be a helpin wit?"

Varro waits for a response, possibly from the guards that greeted them the first time
they entered the small community.

Several figures stand with weapons drawn on the parapet above as the group
approaches.
One of the figures, Lord Padraig, waves as you approach.
He calls out, "We are in peril! Several villagers have disappeared, and the dead in
the cemetery have risen. We fear these creatures will emerge to assailt the gates and
drag us all away!"

"Open da damn gate den, we talk about us taking care ov yer raisin dead problem soon
enuf, once we have a chance ta knock the mud from our boots and get a mead or two in
our bellies ... and ya tell us where dis damn cemetery be." Varro approuches the
gate.

The Lord of Winterhaven nods to the guards next to him.
"Very well, let them in." He says to the guards.
"You may enter Winterhaven, but make it quick! We do not want anyone in or out of the
town until this threat has been dispersed! We cannot risk the lives of our people!"

"ya be havin whoever it be dat be in charge meet us in da pub fer a bit of a chinwag
about dis undead problem and I be sure we can be workin sumting out ta be riddin ya
folks ov dis problem." Varro continues on through the gate and heads directly to the
Smithy shop, with a nod to each guard he passes.

Lord Padraig calls out to the remaining group as Varro walks into Winterhaven through
the barely opened gates,
"I have not the time to twaddle over those who do not wish to help. Either aid those
in need, or I will find others ready to defend us. I have no other choice but to
protect those in my town. Gods Graces to those of you who come to help us."

With that, Lord Padraig walks farther down the wall to discuss other matters with
other guards.

"Belimir,Since I be recken ya not be lookin ferward ta comin inta town, see if ya
mighten be finding dat cemetary dat dey so worried about and be letting us form some
kind ov plan ta be dealin with dis problem ov ders, by da time ya get back me
business in town most likely be complete, I recken. dat is if ya be findin anyting at
all."

Once the party approached the city, Belimir changed back to his elven form.

"No." Belimir answers simply. "And you might try to learn some manners dwarf."
Belimir walks towards lord Padraig, thinking how to properly greet a lord. Now how
would one do this? I`ve never been near a lord....if he was an animal, I might bring
him something I killed myself.........I don`t think that would work right
now.......And he doesn`t look hungry. Belimir bows clumsily and offers his help.
"Padraig, is it? I would like to help you and your city. I know how big of a threat
the undead are to nature. I`m sure some of my companions are willing to do the same.
The dwarf might tag along as well. I would like to know more though, before we start
looking into the matter. Please tell us about this threat."

"Or ya could be doing that.. either way I be meetin up wit ya in a bit den we see ta
dis supposed undead thingy"
Varro continues his way to the smithy, without another word.

"Bah, ya could have been doin it my way and actually had a plan befere ya be goin and
rushin in, der ain't no immediate threat, der jus be rumors of a threat, nuttin ta be
gettin ya panties in a bunch ov'r. Der be plaenty ov time ta be takin care ov
business den we be doin da cleanzen. Bloody do gooders, a waste ov time dey be."

As Varro approaches the Smithy, he can hear Thair already working away at his craft.
The strong smell of hot coals and hotter steel assail his nostrils.

The streets are empty, an eerie feeling hangs about the town.

Francis tags along with Varro to the Smithy. I might as well get an estimate on my
armor.

Varro enters the shop and addresses the dwarven shop owner.

"Brudder, I have some work we be needin ta commission ya fer."

Thair nods at Varro's greeting.


"First me friend ere, damaged his armor. I recken he be needin ta get it fixed or
atleast be needin an idea of whut it be taken ta get it fixed."

Thair takes a look at the broken breastplate, mumbles to himself, strokes his beard
covering it in even more soot than was there before, and says,

"Aye, I kin fix 'er up nice and tight like. Might'n take me a day though ta get da
strength o'da steel back in'ta it. But nuttin' ol' Thair can't handle!"

"I be thinkin he be likin a ta know a price on da repairs."

"Fifteen gold fer da breastplate is all."

Ya be havin anyting in him size, dat he be able ta use ta be protectin him from hurt
while ya be workin on him breastplate? he ain't but a wee thing, maybe a gauntlet. “
*belly Laugh*

"Aye, I've got a spare chainmail shirt 'ere that'd fit'im. Not quite the same as a
breastplate, but it'll do, eh?"

Francis removes his plate armor and puts on the chain mail. This is the smallest one
he has?

He pulls out his warhammer and practices a few strikes in the air, gauging the
armor's flexibility and also trying to impress Varro and Thair. Dwarfs? Dwarves?

"Aye but it be up to im, but I feel it be a good armor" Pats his own chain.

"Speaking ov armor, when dis is all said and done I gots a few sets ov armor I be
needin a buyer fer. I recken dat we should be dealing wit dis threat first. I be
seein ya when dis be over though."

Thair nods to Varro and Francis and goes back to work.

"den I need ya ta be makin wit yer dwarven skills an axe fer me like dis one." Varro
shows the smithy the waraxe.

The smithy takes the axe from Varro looking it over twice and hands it back.

"but wit dese markins and symbols." Varro shows the smithy the greataxe he carries.

"Aye, a'gin not a problem. Both peices are gonna be take'n me a while ta fix up.
'Bout a week or more's wotha work for da axe, 'specially wit them fancy carvin's o'da
Dwarven gods."

"Aye, I be thinkin it be shody work if it be takin any least brudder. If ya be please
startin on it right away. Ya be needin any coin down on it?"

"Nay, no coin up front fer it. Ye can pay fer it when it's finished. I s'pose i'll be
seein ye t'marrow den fer da pick up of da breastplate, an' in a lil' over a week fer
da axe. It's gonna be a but pricey ta make da new axe though. Dese t'ings are
complicated ta put t'gether. Thirty gold fer da axe, and anuther ten gold fer da
scribblin's"

"And it be seemin dat we be in a bit ov a rush, brudder. Seems da town be in a hissy
wit dis trouble dat da guards be speakin ov. so I would recken if ya can be helpin me
out a bit I can get ta dealin wit dat helpin da guards wit dis mess."

Thair nods to the pair as they conclude their business with the blacksmith.

"Be soundin about right, I be seein ya when it be done. Dat is if I not be seein ya
before den. Maybe I be seein ya in da inn, and I be buyin ya a mead or two or tree if
I do. I be leavin ya to ya work till den brudder.”

Varro leaves the Smithy pleased witht he conversation with Thair. He looks for his
companions and find them no where. He looks in the tavern and since the captian of
the guard is not there he heads for Barracks hoping to find the Captian or his
friends there. He enters the building and looks around. "'ello, I be lookin fer da
captian or me companions, I hear ya be having undead problems and we fixen ta fix dat
fer ya."

The Captain of the Guard nods at Varro's entry into the Barracks.

"G'day again Sir Dwarf. So you've heard of our little problem too eh? Aye it seems a
spot of trouble has befallen our little town once again. I was preparing the men here
to go investigate, until I got word that you and your friends were taking a look for
Lord Padraig. That is very noble of you, although I am surprised to see you inside of
Winterhaven. Has the threat been neutralized? Were the rumors of Undead true?"

" Da two ov us had a bit ov pressin business dat we had ta be dealin wit fore we
could deal wit dis trouble ov yers. dat is done now and de udders have gone on ahead
ta scout out da cementary, I be reckenin. I jus be needin directions as ta where dat
is so dat we can catch up ta dem. dat is unless ya be having a nudder matter dat we
are needed ta be takin a gander at." Varro tries to be diplomatic as he can, not
really his area of expertise.

The captain allows Varro to finish before chiming in,
"I was told by Lord Padraig and some of the local farmers that Undead was spotted in
the Graveyard. It lies just south of town, a path leads from the gate to the cemetery
gate. If your friends headed there already, I am sure they have arrived by now."

"Thank you, Captain." Frances nods. He tugs at Varro's arm. "If this is as serious
as we presume, we may be needed."

"It be da fools on fault fer running off, surely dey be smart enuf ta not get inta
trouble till we be catchin up, told em we would only be a few minutes. ... well if I
not be tellen dem dat dey should ov known we be along shortly like."

Varro heads for the door with some ugency.

"Ya lets get ta goin dey arn't da brightes candles. Dey probly gettin in trouble."

Varro and Francis leave the gates of Winterhaven, following the path from the main
road directly to the cemetery.

Wilam joins Belimir to hear what Padraig has to say. He hopes it is not too late...
Does this mean the portal was opened already?

Lord Padraig looks down with hope at those who stayed at the gate.

From the top of the wall he calls down,

"Thank you for your help! Several people are missing from the town, near twenty or
so. Strangers and inhabitants alike to Winterhaven. Those who awoke this morning were
in afright searching the town over for their loved ones, until a couple of farmers
rushed in through the gates with talk of Undead risen in the Cemetery. These are
trustworthy men and with the disappearance of the villagers, seems appropriate. Will
you go to the Cemetery and deal with this threat and return our loved ones?"

At first, Belimir was confused. Return them?!?! Like.....take them from their graves
and...........He can`t mean that.......... He then asks Lord Padraig bluntly, not
caring who might hear his question or how disturbing the question can be. "What makes
you think they will still be alive?"

"The villagers have only been missing since sometime during the middle of the night.
With the Gods willing, they will still be alive, wherever they have been taken. We
fear these undead did something with them in the Cemetery, but of what, we cannot be
sure."

"So, this cemetary, how do we get there?" Alive.....

"The cemetery is south of Winterhaven. If you follow the road past the farmlands you
will see it along the woodline."

Belimir waits for others to say what they think and then he`ll go, alone if noone
else will.

"I will join you, Belimir. If this is related to our other business, we may find
valuable clues in the graveyard."

"Other business? What other business?"

"Now is not the time to discuss it, but I can fill you in later."

Wilam looks at the others, "Who else will be joining us?"

Not pleased that there are some secrets in the party, Belimir frowns. "Fine."

After listening to the talk of undead rising Brann has focused inwards and tried to
commune with Moradin.

Undead rising, this seems like the work of some evil deity. Perhaps Moradin will lend
me some insight.

"The evil of Orcus has always plagued Toril, bringing to life those who have passed,
enslaving their bodies against the will of their souls. If there is the Demon's Taint
on the land, it is your duty to purge the evil in the name of Moradin."

"Indeed this seems like a matter we should investigate." Brann says to Padraig. "The
souls of the dead should be at peace and it is my duty to maintain this balance."

Brann fingers his Holy Symbol as he muses this turn of events.

Ehud sighs, "What a pain in the ass. Sure, I'll go."

"Lets go, then. We best not waste any time." Wilam feels uneasy about the whole
situation, but thinks he's doing a good job of hiding it.

"Let`s go." Belimir changes his shape (once again) into a white puma and dissapears
in the surrounding thicket.

While four are heading to the graveyard, Wilam takes a moment to explain his concern
about the possible skirmish ahead. "Without Francis and Varro, we won't have anyone
to keep the undead at bay. Keep your distance and keep your wits about you. The
mindless dead will walk into any traps we set for them."

A path from Winterhaven’s gate leads through a grove to the graveyard. A fence of
wrought iron bars encloses the cemetery.

No one can be seen inside the graveyard from the path. It seems to be completely
empty.

Within the graveyard, the tombstones are densely packed. Three
mausoleums sit amid the markers. The soil around some of the
graves seems disturbed. A sickly glow pulses from somewhere
near the largest of the three mausoleums.

"Be careful. Something has certainly gone wrong here. Lets see if we can find
something out about that glow before we breach the fence."

Wilam begins making his way along the northern edge of the fence. Unless he notices
something unusual, he continues.

There are many gravestones and a few large trees inside the Cemetery.
There is a strange Magic Circle drawn into the ground that is illuminated with a
sicky glow.

The fence around the cemetery is 10' high and made of solid, sturdy iron.

After ariving at the graveyard, Belimir changes back to his elven form. He looks
carefuly at the surroundings and follows Wilam.

"Stupid fricken Orcus with his stupid fricken undead. Stupid fricken missing
villagers. Lord fricken stupid whatever his name can buy me some whiskey when we get
back. That's for fricken sure, Lich." After his little rant, Ehud sighs and kicks at
the ground before following Wilich.

Somewhere not so far away, and for reason's unknown to himself, Varro Smiles.

"I know not what cause you have to smile," Francis says to his dwarven companion.
"Belimir should not have volunteered to assist with this cemetary issue when we have
so little time to deal with the more pressing issue at the keep." He fiddles with the
chain armor. It feels like a heavy shirt more than armor.

"Well, friends, should we venture a look? There have been some overturned graves, but
no signs of any living... animated dead."

The circle glows with a sickly presence, a strong feeling of dread and death
emminante from it.

"Let us advance carefully, these undead may pose a greater threat than mere Kobolds."

Brann advances to a large rock just inside the gate and lets his divine sense take in
the cemetary.
The uneasy feeling of death and mourning fills you, not uncommon for a graveyard,
especially of this size.

Belimir is not so surprised that the graveyard is empty. "I don`t see anything
strange in this graveyard. It`s a quiet graveyard.......Just the way I like them.
Maybe the villagers were wrong, and the problem isn`t in the graveyard."

"That's good thinking, Belimir. Perhaps this is a distraction. These graves are
overturned, that could have been done with a shovel."

Wilam follows Brann closely.

"And if there's a spy in Winterhaven who's aware of our presence... a spy who's
connected with the cults... the cults who are kidnapping citizens of Winterhaven for
their sacrifices... then they would want to create a distraction in the southern
graveyard, to keep us away from the northern keep where they've taken the lost
citizens." Wilam pauses to consider whether or not his chain of thought was
reasonable.

"But even still, I find this place disturbing. I'm sure I could at least extinguish
the glowing runes before we leave."

"As a priest of Moradin I am honor bound to rid this place of any evil spirits. We
should investigate thoroughly before drawing any rash conclusions. Let us investigate
this first Tomb."

Brann looks over tomb from the outside before getting ready to enter.

Wilam moves with Brann.

The shadows are long over the entrances to the crypts, hindering your view of what
might lay inside.

Ehud sighs and heads over to the graveyard.

Wilam stoops and picks up a fist-sized stone from the path. Holding it in his palm,
he lifts it to his lips and speaks a single word, "Φως" The stone ignites in a
bright, pure light. He tosses the stone into the tomb.

Belimir follows Brann and Wilam. "I really don`t think there`s anything in
here. HELLOOOOOOO! ANYBODY HERE! C`MOOOOOON FOLKS. WE`RE HERE TO RESCUE YOU." He lets the words echo in the empty cemetary before continuing. "See. Nobody here. Now let`s ask that lord a few questions."

"Just a few more moments, Belimir. I want a closer look at these runes. Such things
should not be left lying around." Wilam follows the path, further into the cemetery.

"Oh Fine! Let`s see what the runes say. Well. Start reading."

"Reading runes is very difficult. I'll need a lot of concentration, so I'll need you
to keep special watch for us. Use those animal instincts to be ready for anything
that happens." Wilam hopes that giving the druid a task will keep him busy and
distracted... at least enough to buy himself some time to do something with the runed
area.

Ehud sighs and moves to peek up the stairs into the crypt.

The air grows deathly still as the party moves through the graveyard.
Overturned tombstones dot the landscape, fresh dirt surrounds them.
An ice cold chill courses through the adventurer's bodies as they pass farther into
the heart of the cemetery.

In an instant, chaos and fear flow through the graveyard, moans and scrapping can be
heard from all around as the dead burst from the soil and crawl from the shadows and
attack!

A small undead army pulls themselves to the surface eager to tear into the flesh of
the living.

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